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Patch Notes

What's New

Fresh hauls from the workshop — the latest changes pulled up from the deep.

v0.3.0

Deep Haul

25th Jul 2026
  • Added Canal Hauls — buy a crane, gather intel, and extract heavy wrecks from the Sunstone Canals.
  • Introduced an 8-tier Prestige System driven by your Deep Haul activities, laying the groundwork for leaderboards.
  • Added 32 Canal Haul Items and 24 Metal Salvages, plus an exclusive “Salvage Legend” magnet reward.
  • Rebalanced item drop rarities across all haul zones.
  • Improved building signage for better clarity.
  • Optimized background performance for smoother gameplay.
v0.2.1

Deep Haul

03rd Jul 2026
  • 22 New Items to be hauled up from the waters.
  • New Relic set to chase down:
    • Relic Set WW2 Relics · from Military Wreck
  • Improved tutorial story and visuals.
  • Changed item backgrounds.
v0.2.0

Deep Haul

26th Jun 2026
Deep Haul v0.2.0 — the new Sunstone Town hub with Archive, Museum and Foundry menus, the Roman Relics set, and Magnet Skins.
  • Added a new location to the map: Sunstone Town — a hub with its own reputation track, rewards, and features.
  • Archive: donate salvaged items for REP Town Reputation.
  • Museum: collect Relic sets from specific hauling locations. Complete sets unlock rewards like magnet skins, coins, and XP.
  • New Relic set to chase down:
    • Relic Set Roman Relics · from Sunken Bazaar
  • New feature, Magnet Skins: cosmetic upgrades for your magnet.
  • Notification badges now highlight newly unlocked features and map locations.
  • Toss and reel controls are now smoother and more responsive.
  • Cleaning items now awards XP and REP Town Reputation.
  • Improved haul map UI.
  • Added informative announcements between tutorial steps to guide new players.
  • Fixed an issue causing the tutorial to get stuck after selling the first item.
  • Fixed “Sell All” freezing the game momentarily after use.
v0.1.6

Deep Haul

06th Jun 2026
  • Reduced cleaning station cooldowns after cleaning work.
  • Added a cleaning overlay to the yard UI that shows the status of the cleaning stations permanently — idle, cleaning, or on cooldown, with timers.
  • Improved upgrade panels so they convey the upgrade improvements better.
  • Added more upgrade steps to the upgradable objects and structures. (This will reset some of the previous progression that players made.)
  • Added an event rotation to the haul map with 4 new events that give XP and coin rewards based on the amount of event progression.
    • Bounty Ancient Coins · Lost Jewelry
    • Hazard Toxic Spill · Oil Leak
  • The value of the player's best haul and event stats are now included in the profile overview.
  • Added buttons for W.I.P. Town and Naval Wreckage.